The 4 Rules of True Motion
2 minutes • 385 words
Table of contents
Principles
Principles | Assertions |
---|---|
The Law of Conservation of Idea in Physical Reality | This leads to the Theory of Dynamism as the Rules of Movement |
The Rules of Motion in Superphysics implement the Law of Conservation of Momentum.
Rule 1: No Void
No body moves into the place of another body unless at the same time that other body moves into the place of another body.
This is based on the maxim that there is no Void in Nature. This means that every space in existence, whether physical or metaphysics, is filled up.
- In the physical domain, it is filled with virtual particles such as virtual photons
This rule is the basis for:
- Virtual particles filling “empty” space
- Gravity pushing object down objects
Note
This is in Part 2, Proposition 7 of Spinoza’s Principles of Cartesian Philosophy, and inferred from Principia, Part 2, Article 33Rule 2: State Continuity
Each identity remains as much as it can always in the same state. It is never changed except by external causes.
This absorbs Newton’s First Law of Classical Mechanics while making it consistent with Quantum Mechanics.
This rule is the basis for:
- Photons going continuously forward
- Quantum superposition being predicatble by Cartesian Relativity
- Line spectra being emitted by electrons
Note
This is in Part 2, Article 37 of Descartes’ Principia Philosophia and Part 2, Proposition 14 of Spinoza’s Principles of Cartesian PhilosophyRule 3: Straight or Circular
Every moving identity moves in a straight line when alone, and in a curve or a circle when moving with others. When in a circle, it moves away from the center.
This is angular momentum and centrifugal force which is really straight-line motion confined.
This rule is the basis for:
- Gravity following the inverse square law
- Planetary orbits and galaxy rotation curves
Note
This is in Part 2, Article 39 of Descartes’ Principia Philosophia and Part 2, Propositions 15-17 of Spinoza’s Principles of Cartesian PhilosophyRule 4: Collisions
When a weaker identity hits a stronger, it will be deflected. When a stronger hits a weaker, it will transfer some of its force to the weaker.
Note
This is in Part 2, Article 40 of Descartes’ Principia Philosophia and Part 2, Proposition 20 of Spinoza’s Principles of Cartesian PhilosophyThis rule is the basis for:
- Nuclear fission and fusion
- Chemical reactions